This game built on Unity 5.3.0, us photoshop for scenary, fruit and bomb design with highly and perfect graphics.
Slice your way through Fruit, Bombs, and PowerUps!
- Easy to play (just like Fruit Ninja)
- Easy to reskin, make your own game.
- Simply and highly graphics.
-3 GameModes Arcade, Classic, and Relax.
-In "Classic Mode" the objective is not to miss any Fruit! You can only miss 3 Fruit, or the game is over! If you hit a bomb, the game is over!
-In "Arcade Mode" you slice away against the clock! 60 Second Rounds, and PowerUp Bananas to help you score the highest! Be watchful for bombs, because they will take 10pts from you.
-In "Relax Mode" there are just MORE FRUIT! Just sit back a slice fruit without the pressure of Power-Ups or Bombs. 90 Second Rounds. This Complete Project is meant to serve as an example to show how a game like this could be created. This is not necessarily a "ready to release" game, but it is at the very least a complete vertical slice.
-Avoid Bombs, while Slicing Power-Ups that help you reach higher scores!
-Includes SceneManager that Fades in and out on level loads. Note: start game in scene0 for proper experience.
-Multiple Fruit Types that are ready to be sliced apart by 8-way directional swipes!
-Includes a UI Atlas, and Atlased Fruit Assets, and more!
-Player Death Effect implements a Camera Shake, and Chromatic Aberration Effect.
(May be useful for some beginners to see in action, given it is a nice juicy effect in lots of games).
Please run this package on Unity 5.3.0 or higher, if you get any error, dont hesitate to email me at: [email protected]
, i will fix it for you.
Thanks for purchasing this package.
Good luck with your games.